As a free-to-play game, Apex Legends sells various cosmetic items, which in turn have helped publisher Electronic Arts make billions from microtransactions. The free-to-play/microtransaction model has its share of critics, and now developer Respawn has weighed in to explain how it approaches monetization in the battle royale game.
Respawn’s Ryan Rigney shared an update from the Apex Legends studio’s “monetization guy” as part of a recent Reddit AMA (via Eurogamer). Pricing is “tricky,” the developer said, and it’s an element of the game that the studio is thinking about “constantly.”Come from Sports betting site VPbet